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The
Dialogue Game® Section: main
page
This
section includes the following features:
Precedents
to The Dialogue Game
Background
of The Dialogue Game®
The Dialogue
Game has been played for thousands of years, although
not using the same terms you will find here. This
version has evolved into its current format through
the process of training public school teachers to
facilitate dialogue in the classroom.
While none of the following
precedents speak about The
Dialogue Game in the
same terms, the spirit is the same. It has always been
as a mode of learning in which all the participants
benefit because they come together as
equals.
Precedents
to The Dialogue Game®
Socrates
and Plato
John
Dewey
The
Great Books Program
The
Paideia Proposal
The
Coalition of Essential Schools
Socratic
Seminars
David
Bohm
Peter
Senge
Summary
Precedents
- Socrates
and Plato
- In the Athens of 300 BCE,
Socrates "taught" by asking questions. He engaged
students one on one, or in small groups, often
insisting that he really knew nothing. But the skill
of his questioning allowed others to learn from the
process. Read any of the Dialogues of Socrates to see
how masterful questioning can produce self-generated
understanding.
Plato was a student of
Socrates, and it is he who wrote down the Dialogues
which have inspired thinkers for more than two
thousand years. Plato called this process the
"dialectic", and considered it to be the pinnacle of
the education of the Philosopher-King.
At his point in history, we
think it should be part of the education of every
human being. Furthermore, we think that it is possible
to read Plato's "Philosopher-King" as another name for
the Soul -- that part of each person who is the only
one fit to rule that person's life.
- John
Dewey
- Generally considered to be
the leading progressive educator of this century, John
Dewey wrote extensively on issues in education. One of
his most accessible works, Education and
Experience, written late in his career, may be
considered a sort of summation of his
philosophy.
In this work, he tries to
find a synthesis of the principles of traditional
education and those of progressive education. A key
for him is the experience of the learner; this is also
a key component of The
Dialogue Game
.
Another key component is that
of critical inquiry. Dewey states that: "any theory
and set of practices is dogmatic which is not based
upon critical examination of its own underlying
principles."
[p.22] This is
also a key component of dialogue as practiced by David
Bohm and Peter Senge.
- The
Great Books Program
- The Great Books Program was
started by Mortimer Adler when he was the Chairman of
the Encyclopedia Britannica. It was conceived as a way
to support lifelong learning in adults -- learning
about things which really matter. Adler is a
philosopher, and he found that the things most worth
reading, talking, and thinking about are the same
questions which have entertained humanity since we
first began to think. Scott Buchanan, a colleague of
Adler's, refers to this as "The Great
Conversation".
Central to the Great Books
Program is the idea that philosophy (or the great
human questions) should not be just the province of
professional academics. They are the legitimate
interest of anyone who wants to lead a more meaningful
and more satisfying life.
So the Great Books are a
collection of the major works of Western Civilization,
and the program includes a mode of discussion called a
"Great Books Discussion", or "seminar". This mode of
discussion led directly to The Paideia Proposal, The
Coalition of Essential Schools, and Socratic
Seminars.
The Great Books Program still
operates out of Chicago, and in 197? added a program
for young people, The Junior Great Books Program.
We think that all of the
"Great Books" make wonderful texts for playing
The
Dialogue Game . We
also think that there are other Great Books from other
civilizations, including writers from the
present.
St. John's College
University of
Chicago
- The
Paideia Proposal
- In the early 1980's,
Mortimer Adler became chairman of a group of educators
who met to look at the state of education in the
United States, and to propose some changes. It was
their analysis that democracy was not very well served
by the way public schooling is usually conducted. In
the report which they wrote together, The Paideia
Proposal : An Educational Manifesto, they
suggested a way that schooling might be changed for
the benefit of the students and of society.
Central to their thesis is
the idea that a democracy can only function with a
well-informed citizenry. This meant two things : 1)
that all the citizens should be well-educated enough
to understand our place in history -- where we came
from and the big ideas which have formed our country,
and 2) that all citizens should be able to think
critically and made intelligent decisions.
They called this a liberal
education, meaning an education with a good deal of
breadth, not aimed towards any specific profession or
job. They said that this sort of education should be
freely available to all, not just those with enough
money to attend an exclusive private
school.
One of the central practices
of the Paideia Program is the practice of Seminars, a
type of discussion much like the Great Books
Discussions. It is intended to make it easier for all
students to better understand the great ideas of the
great thinkers of history.
The National Paideia Center
was founded in 19??, to carry on this work, which they
do to this day.
- The
Coalition of Essential Schools
- One of the other members of
the Paideia Group was Ted Sizer, a former headmaster
of Phillips School in Andover, Mass., and former dean
of the Graduate School of Education at Harvard. In
1991, he wrote a book which vividly depicted the life
of the American high school. The book, entitled
Horace's Compromise, was named after a
composite teacher named Horace. By taking a close look
at what was wrong with American high schools, Sizer
came up with a way to improve them.
One of the problems he saw
was that most high schools try to do everything from
reading and writing, to auto shop and home ec, to
football and basketball. One of the results is that,
for most students, they don't seem to learn to do
anything terribly well. Sizer thought it would be
better do do what is most essential and do it
well.
He came up with a set of
principles for The Coalition of Essential Schools.
They define the ideals which help to make an Essential
School different from a traditional school. The first
principle is that "students should learn to use their
minds well" by mastering a few important skills,
instead of learning to do a lot of things not-so-well.
Another principle is that "teachers should be
generalists", instead of being specialists who have
trouble talking to each other about what they are
doing in their classes.
Because Essential Schools aim
to help students learn to use their minds well, many
of them use Socratic Seminars, a type of discussion
which developed out of Great Books and
Paideia.
Today, there are entire
states, called Re:Learning States, which have adopted
the Common Principles of the Coalition of Essential
Schools as a means of improving the schools throughout
the state.
Essential
Questions:
- Socratic
Seminars
- Another member of the
Paideia Group, Dennis Gray, went on from there to
train educators to lead what he called "Socratic
Seminars". He felt that this was the part of the
Paideia Program least familiar to most educators,
therefore most in need of special attention.
Dennis added several elements
which were missing from the Great Books Discussions.
He brought in texts from women and non-European
writers; he added the element of "Critique", by which
the seminar becomes self-improving; he added the idea
that the facilitator should encourage everyone to take
responsibility for co-facilitating the seminar, thus
turning himself into an equal participant.
Many teachers around the
country, in Essential Schools and elsewhere, were
trained to lead Socratic Seminars by Dennis Gray.
The
Dialogue Game is a
direct descendent of the work of Dennis
Gray.
- David
Bohm
- David Bohm is a physicist
who did ground-breaking work in theoretical physics.
He was also a colleague of Krishnamurti and a
practitioner of dialogue. He has written of his
experiences of dialogue with two distinct groups of
people: 1) scientists who work in different
specialities, and 2) community groups.
His work with dialogue is
different than that of the Great Books in that he did
not use a text. In the groups he led, the ideas they
talked about were the ideas which the participants
brought with them. This approach allowed him to focus
on uncovering hidden assumptions which are the
foundation of how each of us think about the world;
these hidden assumptions are also the root of
misundersanding between groups of people, and the
indirect cause of war.
He has written extensively
about the practice of dialogue, and influenced Peter
Senge.
- Peter
Senge
- Peter Senge
works at MIT, in the School of Organizational
Management. In 1992? he wrote a book, The Fifth
Discipline: The Theory and Practice of the Learning
Organization, which was a result of his work in
helping multi-national corporations become more
flexible and more adaptable.
Underpinning
his work is the idea that the typical organization, to
the degree which it is hierarchical and bureaucratic,
is relatively slow to change. Because of the way
different departments are separated from each other,
it is possible that they can actually work against
each other without knowing it. Such an organization
will have trouble competing in a global marketplace,
and may die as a result.
His work with
these corporations involves helping its members to
think about the whole system of which they are a part.
He calls this "Systems Thinking". One of the four
practices which helps an organization learn systems
thinking he calls "Team Learning".
Team Learning
is very much like a Great Books Discussion, and very
much like the Dialogue of David Bohm. In fact, in
listing the basic conditions necessary for dialogue,
Peter Senge quotes Bohm.
It is
interesting to note that, while The Fifth
Discipline was written for the business community,
it was very enthusiastically received by the school
restructuring community. They found that it spoke to
many of the same issues which they faced in trying to
make schools more productive places to learn.
- Summary
- There are
certainly other groups around the country who use some
form of dialogue in order to improve the learning of
individuals and groups. Those listed here are the ones
which have played a role in defining
The
Dialogue Game
.
We think
thatThe
Dialogue Game ,
because it draws on the wisdom of all these
precedents, has the advantage that it can be used by
groups of all sorts to improve their conversations.
Young people
and adults, educators, business people, and community
members -- all can use The
Dialogue Game
not only to begin their exploration of Socratic
Dialogue. They can also use it to guide their practice
into levels of maturity which we cannot yet
imagine.
All
materials in this site are
©
1998, 2003 The Invisible School. All rights
reserved.
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